Eye candy

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(Redirected from Eye-candy)

Eye candy is an expression used to describe something that is most remarkable by its visual appeal. It can serve several different purposes, including:

  • This term could be used to describe, for example, a movie or computer game with incredible graphics and visual effects.
  • The term can also mean something that was deliberately made to be visually attractive, such as a wallpaper, painting, advertising and so on.
  • It can also be used to describe high quality, visual effects in computer games, such as anti-aliasing (AA) or anisotropic filtering (AF). By turning on these features and generally increasing the graphics level the game looks smoother and better, at the cost of frames shown per second. Playing a computer game with "max eye candy" usually means the person has a powerful computer and plays the game with a high resolution, high quality textures and max AA and AF.
  • Eye candy can also refer to a form of mild visual hallucinations, most commonly observed in a state of sleep deprivation, although they can also be induced by a number of drugs. Such hallucinations are usually characterised by minor disturbances, such as perceived movement, in peripheral vision.
  • Eye candy is also often used to describe very attractive movie actors or actresses. Such people are sometimes deliberately cast in a movie solely for the visual enjoyment of the audience (and thereby garnering ticket sales), to spice up an otherwise poorly-written story. The term is sometimes expanded to other realms of the entertainment industry, such as popular music artists.
  • This phrase is also often used for models in the Hip Hop music industry. See also videogirls.
  • A plugin for Adobe Photoshop and Macromedia Fireworks that adds new filter effects.
  • Eye candy can be used to describe visual effects in a User Interface that only add very little function to the UI, including windows and other ui elements that cast shadows and possess transparency and other superficial aspects. However, these somewhat superficial details can be leveraged to allow a user to more quickly assimilate what is occurring on his or her screen, by associating an action with an animation or effect.Template:Disambig