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This is a screenshot from the SubSpace computer game. The main play area can be seen in the middle. While playing, the camera centers upon the player's ship. All ships on the player's team (or frequency) are shown with yellow names, while enemy ships have blue names. Around the playing area is the head-up display. In the top right corner is the amount of energy remaining, the player's frequency, the number of flags his or her team currently has, and the player's bounty, in that order from top to bottom. Across the top is the energy bar, a visual representation of the player's remaining and maximum energy. Along the left and right sides are indicators for the player's weapons and communications systems. In the bottom right corner is the arena map. The map, like the main screen, centers upon the player's ship. Allied ships are shown in yellow and enemy ships are in blue. The green dots are power-ups. Above the map is the player's current coordinates and local time. Across the bottom is the chat interface; public chat is shown in blue, team chat in yellow, system and operator messages in green, and chat channels and urgent messages in red. The game interface is highly customizable, so the things displayed vary from player to player. This screenshot was taken in SSCX Star Warzone.

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