Super Mario Bros.: The Lost Levels
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{{Infobox CVG
|title = Super Mario Bros.: The Lost Levels/Super Mario Bros. For Super Players (Super Mario Bros. 2 in Japan)
|image = Image:Mariobros2japanbox.jpg
|developer = Nintendo
|publisher = Nintendo
|designer = Shigeru Miyamoto
|engine =
|released =Image:Flag of Japan.svg June 3, 1986
Image:Flag of Japan.svg August 10, 2004
Image:Flag of Australia.svg January 13, 2006
Image:Flag of the United States.svg Unreleased
Image:European flag.svg Unreleased
|genre = Platformer
|modes = Single player
|ratings =
|platforms = Famicom Disk System/Game Boy Advance
(appears as bonus on SFC/SNES and Game Boy Color games)
|media = FCD Disk
|requirements =
|input =
}}
Super Mario Brothers.: The Lost Levels (Super Mario Bros. 2 in Japan) is a video game produced by Nintendo. The game is a sequel to Nintendo's Super Mario Bros.. It was first released in Japan on June 3, 1986 for the Famicom Disk System. The game is very similar to Super Mario Bros. both graphically and in terms of gameplay. It is generally considered to be the most difficult game in the NES Super Mario series.
Contents |
Changes
Image:Smb2j1.png The game is much more difficult than the original Super Mario Bros. due to a slightly modified game engine and more difficult levels. Unlike the original, Super Mario Bros. 2 does not have a two-player mode. Instead, the player chooses to play either as Mario or as Luigi. Unlike the original, Luigi can jump higher and farther, but Mario is a more agile runner and stops moving more easily.
The game includes various new obstacles make the game more difficult. The new obstacles are:
- Poison Mushrooms turn Super or Fiery Mario into small Mario or kill small Mario when touched.
- Backward warp zones which warp the player to a previous level
- Super-strong jump pads which bounce Mario and Luigi much higher than normal jump pads
- Red Piranha Plants which come out of their pipes regardless of whether the player is standing next to them.
- Bloopers which float through the air.
- Strong gusts of wind which blow intermittently, and often must be used in order to make long jumps, but which make controlling movement more difficult.
- A second appearance of Bowser which is found near the midpoint of some castles. His appearance is a bit darker than the normal King of the Koopas.
Image:Smb2j 5-2 warpzone.png The game also features a total of five secret worlds with four levels each. World 9 (or "Fantasy World" as it is also known in the original release) can be accessed by completing the game without using any warp zones. The other four secret worlds are labeled A through D. To access these worlds, the player needs to finish the game eight times, then hold the A button and press Start on the controller at the title screen.
The game's storyline remains virtually unchanged. In many aspects, the game is very similar to its predecessor.
Re-releases and Re-issues
Super Mario All-Stars
The Japanese version of Super Mario Bros. 2 first came to the United States in its inclusion in the SNES title Super Mario All-Stars. The Japanese version, titled Super Mario Collection, renamed the game to "Super Mario Bros. 2: For Super Players". The name used in the English version was Super Mario Bros.: The Lost Levels. In this version, levels A through D are present, but not hidden. Level 9 remains as well, and is still unlocked by beating levels 1 through 8 without warping.
This version of the game has other minor changes as well. World 9 lacks the loading text of the original. Also, the duplicate Bowser looks the same as the regular one, and Poison Mushrooms were altered in appearance to stand out more. Like the other games on the cartridge, the graphics and sound were upgraded.
Super Mario Bros. Deluxe
Super Mario Bros.: The Lost Levels was also released on the Game Boy Color as part of Super Mario Bros. Deluxe, under the title of Super Mario Bros. For Super Players. Like the All-Stars version, the player could save his or her game. Unlike the All-Stars version, the player could only continue from the beginning of a world, instead of being able to choose to start at any level reached so far.
Unlike the All-Stars version, which was mostly faithful to the gameplay of the original, this game was changed to play more like Super Mario Bros. The gameplay differences between Mario and Luigi were removed. The strong winds were removed, and jumps were shortened so that the player wasn't required to bounce off enemies to make them. Levels 9 and A-D were not included in this version. Also, since the Game Boy has a smaller pixel area than the Famicom, the field of view in this version was somewhat smaller than that of the original.
The game was differed from the original graphically as well. Instead of the updated graphics of the original, this version used the Super Mario Bros. graphics, with slight graphical and audio updates. The color of Bloopers out of water was different, and the Poison Mushrooms were changed to look like those in the All-Stars version, but were green instead of blue.
Changes in both versions
Neither of these rereleased versions of the game are absolutely true to the original. Aside from the save feature and improved graphics, extra power-ups and 1-ups were peppered throughout the levels, and hidden power-ups were placed in plain sight. Red Piranha Plants, which would originally come out even if Mario or Luigi were next to or on the edge of the pipe, would not emerge if the player was standing on the center of the pipe.
Famicom Mini version
On August 10, 2004 the game was rereleased as part of the Game Boy Advance Famicom Mini series. This version is almost a direct port of the original. All the levels are present, including the hidden ones. While a save feature is again available, the difficulty level has not been altered. While this game is exclusive to Japan, the text once again is entirely in English, with the exception of the error screen for loading a save. It can also be played on a GBA from anywhere in the world, unlike the original, which could only be played in Japan.
However, this version does have some differences from the original. The graphics are noticeably compressed, and the sound quality isn't as good.
Template:Mario seriesfr:Super Mario Bros.: The Lost Levels ja:スーパーマリオブラザーズ2 fi:Super Mario Bros. (2): Lost Levels sv:Super Mario Bros.: The Lost Levels