Virtua Fighter
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{{Infobox Arcade Game
|title = Virtua Fighter
|image = Image:Virtua Fighter.png
|developer = Sega-AM2
|publisher = Sega
|designer = Seiichi Ishii (main designer)
Yu Suzuki (director)
|engine =
|release = 1993
|genre = Versus fighting game
|modes = Single player, multiplayer
|cabinet = Custom
|monitor = Raster, Medium resolution
horizontal orientation
|arcade system = Sega Model 1
|ports = Sega Saturn, Sega 32X, Microsoft Windows
|media =
|input = 8-way joystick, 3 buttons
}}
Virtua Fighter is a 1993 fighting game developed by the Sega studio AM2, headed by Yu Suzuki. It was the very first 3D-based fighting game and has been ported to several home video game consoles including the Sega Saturn and Sega 32X. A port with enhanced graphics was also released for Microsoft Windows.
Overview
The Virtua label indicates that the on-screen action takes place in 3D; Virtua Fighter was one of the first fully 3D games to do so. The images were created using wireframes and flat-shaded polygons. Beyond 3D it retained the staple of multiple characters, each with their own distinctive 'moves'. The game is highly regarded for its in-depth fighting engine and real world fighting techniques, and was considered revolutionary when it first appeared.
External links
- Template:Moby game
- Video featuette showing how Virtua Fighter later evolved into "Project Berkley" aka Shenmue
- Arcade version referenced and shown within this 2002 video piece on the history of Polygon Graphics
Template:Virtua Fighter seriesde:Virtua Fighter es:Virtua Fighter fr:Virtua Fighter it:Virtua Fighter ja:バーチャファイター fi:Virtua Fighter