Wikipedia:WikiProject Computer and Video Games/Template/
From Free net encyclopedia
Current revision
This is where backup copies of the CVG template are kept.
Contents |
Template 1
DOOM | |
Image © Copyright Id Software | |
Developer: | Id_Software |
Publisher: | Id_Software |
Genre: | First-person_shooter |
Release date: | 1994 |
Platform: | PC |
System Requirements | |
Operating System: | DOS |
CPU/RAM: | 4 megabytes |
Graphics: | Super VGA |
Sound: | Most major sound cards |
DirectX version: | n/a |
Template 2
DOOM | |
Image © Copyright Id Software | |
Developer: | id Software |
Publisher: | id Software |
Genre: | First-person shooter |
Game modes: | Single-player, 2-4 players multiplayer (network) |
Release date: | 1993 |
Platform: | PC, various |
ESRB rating: | M |
PC system requirements | |
OS: | DOS |
CPU: | 386 |
RAM: | 4 megabytes |
Input: | keyboard/mouse |
Graphics: | Super VGA |
Sound: | Most major sound cards |
DirectX version: | n/a |
Template 3
DOOM | |
Developer: | id Software |
Publisher: | id Software |
Release date: | 1993 |
Genre: | First-person shooter |
Game modes: | Single player, 2-4 players multiplayer (network) |
ESRB rating: | M (for animated blood & gore, animated violence) |
Platform: | PC/DOS, ported to various others |
System requirements: | 386 CPU, 4 MB RAM, Super VGA graphics |
Input: | Keyboard, mouse or joystick |
Template 4
DOOM | |
Image © Copyright Id Software | |
Developer: | id Software |
Publisher: | id Software |
Release date: | 1993 |
Genre: | First-person shooter |
Game modes: | Single-player, 2-4 players multiplayer (network) |
Platform: | PC, various |
ESRB rating: | M |
System requirements | |
OS: | DOS |
CPU / RAM: | 386 / 4 megabytes |
Input: | keyboard/mouse |
Template 5
DOOM | |
Image © Copyright Id Software | |
Developer: | Id_Software |
Publisher: | Id_Software |
Release date: | 1994 |
Genre: | First-person_shooter |
Game modes: | Single player, 2-4 players multiplayer (network) |
ESRB rating: | M |
System Requirements | |
OS: | DOS |
CPU: | 386 |
RAM: | 4 megabytes |
Input: | Keyboard, mouse or joystick |
Template 6
Image:Doom-boxart.jpg | |
Developer: | id Software |
Publisher: | id Software |
Release date: | 1993 |
Genre: | First-person shooter |
Game modes: | Single player, 2-4 players multiplayer (network) |
ESRB rating: | M (for animated blood & gore, animated violence) |
Platform: | PC/DOS, ported to various others |
Size: | 12MB (distributed on multiple floppy disks) |
System requirements: | 386 CPU, 4MB RAM, 20MB hard disk, Super VGA graphics |
Input: | Keyboard, mouse or joystick |
Template 7
Differences from 6 above include the title bar, the thumbnail image in the template and a link on the rating to a description of that rating. Make any comments on talk page.
DOOM | |
Image:Doom-boxart.jpg | |
Developer: | id Software |
Publisher: | id Software |
Release date: | 1993 |
Genre: | First-person shooter |
Game modes: | Single player, 2-4 players multiplayer (network) |
ESRB rating: | M (for animated blood & gore, animated violence) |
Platform: | PC/DOS, ported to various others |
Size: | 12 MB (distributed on multiple floppy disks) |
System requirements: | 386 CPU, 4MB RAM, 20MB hard disk, Super VGA graphics |
Input: | Keyboard, mouse or joystick |
Template 7a
The only difference from 7 above is conversion to wikimarkup for tables[1]. It should look identical to 7. I'm not sure what the advantage is for using wikimarkup for tables—it still uses a lot of HTML—aside from the fact that it is a little more compact. And it seems to be the "preferred" way to specify tables these days. Make any comments on talk page.
DOOM | |
Image:Doom-boxart.jpg | |
Developer: | id Software |
Publisher: | id Software |
Release date: | 1993 |
Genre: | First-person shooter |
Game modes: | Single player, 2-4 players multiplayer (network) |
ESRB rating: | M (for animated blood & gore, animated violence) |
Platform: | PC/DOS, ported to various others |
Size: | 12 MB (distributed on multiple floppy disks) |
System requirements: | 386 CPU, 4MB RAM, 20MB hard disk, Super VGA graphics |
Input: | Keyboard, mouse or joystick |
Template 8
Defender of the Crown | |
Image:DefenderOfTheCrown.jpg | |
Developer: | Cinemaware |
Publisher: | Cinemaware |
Release dates: | 1986, 1987 |
Genre: | Strategy game |
Game modes: | Single player |
ESRB rating: | n/a (released before ratings) |
Platforms: | Amiga, ported to DOS, NES, Atari ST, Commodore 64 |
Media: | 1 floppy disk |
Amiga system requirements: | Amiga 1000, 512KB RAM, Kickstart 1.0 |
PC system requirements: | 8088/8086, 256KB RAM, DOS 1.0, CGA graphics |
Commodore 64 requirements: | Floppy disk drive |
Input: | Keyboard, mouse |
For this template I used Defender of the Crown because it highlights some of the complexities involved with developing a consistent and balanced template. For the Release date, I changed it to "dates" and added the year of the original release and the dates of the ports.
I changed "Size" to "Media" since "Size" doesn't really have much meaning for this type of game.
For "System requirements" I added a seperate row for each home computer platform. While it was also released on the NES, being a console, it doesn't get a row. I also shortened "Commodore 64 System requirements" to just "Commodore 64 requirements" so it'd fit on two lines.
One thing to note is the "Input" section. It has "keyboard" and "mouse," but the mouse only applies to the Amiga and Atari ST versions—the rest of the systems didn't have one. We may want to think about how to resolve this.
It gets even more complicated. DotC was released on the PC in two formats: one as a standard game, one as a booter (you booted the PC with the floppy in the drive). The booter used different video modes than the standard version did (see MobyGames for details). How should we resolve this? Just add a "booter" row?
The Atari ST version didn't have any special requirements, so I left it out. Is this the way we resolve this or should we include a row and just say "No special requirements" (or something more concise)?
Multiple platforms
In case a game has been released for 2-3 systems, the following setup may be appropriate. The main template lists properties common for all versions, these list differences:
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In the event that a game has been released for a humongous amount of systems, this may be better:
Platform | Release date | Publisher | Notes |
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PC | 2000 | Games, Inc. | Higher resolution |
Macintosh | 2000 | Games, Inc. | One level removed |
Sony PlayStation 2 | 2000 | Games, Inc. | One level added |
XBox | 2000 | Games, Inc. | Multiplayer mode added |
Frecklefoot loses his mind
Ugh. I have two ideas here, neither of which really tickles my fancy. The first idea is the main template below and then the seperate tables below it discussing the differences between the platforms. The second idea has the same main template, but then a table with the platform specifics that could be slapped somewhere, such as in the middle or end of the article. I really have no idea how we should approach this. Discuss on talk page.
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Experiment with new template
See Template experiment to see how the proposed new templates might look in an actual article.