Antitribu

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Template:WoD vampire In White Wolf Game Studio's role-playing game Vampire: The Masquerade, most vampire clans belong to a sect, either the Camarilla or Sabbat (some vampires and clans are independent). Vampires who belong to a sect other than that of their parent clan are generally called antitribu, though this term is occasionally reserved specifically for offshoot bloodlines belonging to a different sect than their parent clan.

For example, a Lasombra who joins the Camarilla would be referred to as a Lasombra antitribe, as his parent clan claims allegiance to the Sabbat (however, no Lasombra uses the term for their own clan). Likewise, a Brujah in the Sabbat would be considered a Brujah antitribu. However, there are certain offshoot bloodlines of Brujah, specifically True Brujah, that claim allegiance to the Sabbat without being considered antitribu.

Members of independent clans who join one of the sects are treated differently with regards to diplomatic status and title. Independent vampires who live in or commute regularly to Camarilla territory do not have special names. Others, who break away from their parent clans, especially those that choose to side with the Sabbat, could be considered antitribu.

The Assamites and Setites both have divergent bloodlines affiliated with the Sabbat, who could be called antitribu (though the Setites more often go by the name "Serpents of the Light". Members of the Ravnos clan allied with the Sabbat are also often called antitribu, though they are not a separate bloodline.

A large portion of the Assamite clan (from several bloodlines) has also broken away from their parent clan and permanently sworn allegiance to the Sabbat. Rather than being called antitribu, however, they are called schismatics, named for the schism between them and their home in Alamut.

A vampire who drops out of undead politics altogether is called an autarkis.

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