DirectMusic
From Free net encyclopedia
Revision as of 08:12, 16 March 2006; view current revision
←Older revision | Newer revision→
←Older revision | Newer revision→
DirectMusic is a high-level set of objects, built on top of DirectSound, that allow you to play sound and music without needing to get quite as low-level as DirectSound. There is strong support for dynamic soundtracks - having music which changes in response to events in the game.
DirectMusic is part of the DirectX library and was introduced in February 1999 as part of the 6.1 version of the library.
[edit]