Embedding

From Free net encyclopedia

For other uses of this term, see embedded (disambiguation).

In mathematics, an embedding (or imbedding) is one instance of some mathematical object contained within another instance, such as a group that is a subgroup.

Contents

Topology/Geometry

General topology

In general topology, an embedding is a homeomorphism onto its image. More explicitly, a map f : XY between topological spaces X and Y is an embedding if f yields a homeomorphism between X and f(X) (where f(X) carries the subspace topology inherited from Y). Intuitively then, the embedding f : XY lets us treat X as a subspace of Y. Every embedding is injective and continuous. Every map that is injective, continuous and either open or closed is an embedding; however there are also embeddings which are neither open nor closed. The latter happens if the image f(X) is neither an open set nor a closed set in Y.

Differential geometry

In differential geometry: Let M and N be smooth manifolds and <math>f:M\to N</math> be a smooth map, it is called an immersion if for any point <math>x\in M</math> the differential <math>d_xf:T_x(M)\to T_{f(x)}(N)</math> is injective (here <math>T_x(M)</math> denotes tangent space of <math>M</math> at <math>x</math>). Then an embedding, or a smooth embedding, is defined to be an immersion which is an embedding in the above sense (i.e. homeomorphism onto its image). When the manifold is compact, the notion of a smooth embedding is equivalent to that of an injective immersion.

In other words, an embedding is diffeomorphic to its image, and in particular the image of an embedding must be a submanifold. An immersion is a local embedding (i.e. for any point <math>x\in M</math> there is a neighborhood <math>x\in U\subset M</math> such that <math>f:U\to N</math> is an embedding.)

An important case is N=Rn. The interest here is in how large n must be, in terms of the dimension m of M. The Whitney embedding theorem states that n = 2m is enough. For example the real projective plane of dimension 2 requires n = 4 for an embedding. The less restrictive condition of immersion applies to the Boy's surface—which has self-intersections. The Roman surface fails to be an immersion as it contains cross-caps.

Riemannian geometry

In Riemannian geometry: Let (M,g) and (N,h) be Riemannian manifolds. An isometric embedding is a smooth embedding f : MN which preserves the metric in the sense that g is equal to the pullback of h by f, i.e. g = f*h. Explicitly, for any two tangent vectors

<math>v,w\in T_x(M)</math>

we have

<math>g(v,w)=h(df(v),df(w))</math>.

Analogously, isometric immersion is an immersion between Riemannian manifolds which preserves the Riemannian metrics.

Equivalently, an isometric embedding (immersion) is a smooth embedding (immersion) which preserves length of curves (cf. Nash embedding theorem).

Algebra

Field theory

In field theory, an embedding of a field E in a field F is a ring homomorphism σ : EF.

The kernel of σ is an ideal of E which cannot be the whole field E, because of the condition σ(1)=1. Therefore the kernel is 0 and thus any embedding of fields is a monomorphism. Moreover, E is isomorphic to the subfield σ(E) of F. This justifies the name embedding for an arbitrary homomorphism of fields.

Domain theory

In domain theory, an embedding of partial orders is <math>F</math> in the function space [X →Y] such that

  1. <math>\forall x_1,x_2\in X: x_1\leq x_2\Leftrightarrow F(x_1)\leq F(x_2)</math> and
  2. <math> \forall y\in Y:\{x: F(x)\leq y\}</math> is directed.

Based on an article from FOLDOC, used by permission.

See also

he:שיכון (מתמטיקה)