Final Fantasy Adventure
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{{Infobox CVG
| title = Final Fantasy Adventure
| image = Image:Final Fantasy Adventure Front Cover.jpg
| developer = Square Co., Ltd.
| publisher = Square Co., Ltd.
Sunsoft (re-release)
| designer =
| engine =
| released = Image:Flag of Japan.svg June 8, 1991
Image:Flag of the United States.svg November 1, 1991
Image:European flag.svg 1993
| genre = Role-playing game
| modes = Single player
| platforms = Game Boy
| media = 2 megabit cartridge
| requirements =
| input =
}}
Final Fantasy Adventure (originally released in Japan as Seiken Densetsu: Final Fantasy Gaiden/聖剣伝説 ~ファイナルファンタジー外伝~ and later re-released in Europe as Mystic Quest) was the first game to be released in the Seiken Densetsu series. Released in 1991 on the original Game Boy, its gameplay is roughly similar to that of the original Legend of Zelda game, but with the addition of RPG statistical elements.
The game's male protagonist Sumo is out for vengeance of his parents' death at the hands of the antagonist Dark Lord. The main female character is Fuji. Apart from the Dark Lord, there is another antagonist called Julius.
Gameplay
Image:Final Fantasy Adventure Screenshot.png Being a Final Fantasy gaiden, or spin-off, the artistic style of the game was very similar to that of the official Final Fantasy series, down to the menu screens with the thick, shaded borders; some character designs were even recycled from previous Final Fantasy sprites. In particular, the game bore many similarities to Final Fantasy Mystic Quest, which led to its western titles, Final Fantasy Adventure and Mystic Quest (relates to Mystic Quest Legend, the European title of Final Fantasy Mystic Quest). Only one additional, non-controllable character can accompany the protagonist at any given time in the story. The "Ask" option allows the player to ask for assistance from these characters, causing them to perform a specific ability.
Final Fantasy mainstays, the chocobos and moogles, also made appearances here. Also, the crystals and airship, other common Final Fantasy plot devices, make appearances. It could also be said that its simplistic dialogue is also reminiscent of early games in the Final Fantasy series.
The game later received a 32-bit remake for the Game Boy Advance. See Sword of Mana for more information.