Killer application

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A killer application (commonly shortened to killer app) is a computer program that is so useful that people will buy a particular piece of computer hardware, gaming console, and/or an operating system simply to run that program. See the killer game entry for video-game related killer apps.

The first example of a killer application is generally agreed to be the VisiCalc spreadsheet on the Apple II platform. The machine was purchased in the thousands by finance workers (in particular, bond traders) on the strength of this one program.

The next example is another spreadsheet, Lotus 1-2-3. Sales of IBM's PC had been slow until 1-2-3 was released, but only months later it became the best-selling computer.

A killer app can provide an important niche market for a non-mainstream platform. Aldus PageMaker and Adobe PostScript gave the graphic design and desktop publishing niche to the Apple Macintosh in the late 1980s, a niche it retains to this day despite the fact that PCs running Windows have been capable of running versions of the same applications since the early 1990s.

There have been a number of new uses of the term. For instance the usefulness of e-mail drew many people to use the Internet, while the Mosaic web browser is generally credited with the initial rapid popularity of the World Wide Web. The term has also been applied to computer and video games that cause consumers to buy a particular video game console or gaming hardware to play them; two related examples of this are Halo and Halo 2, which turned the Xbox console into a commercial success that it would not have been otherwise. See killer game for more information.

Developers of new platforms now tend to put a lot of effort into discovering or creating the next killer "app" for their technology, in the hope that it will be the breakthrough needed to get the technology adopted. This has led to the burgeoning list of features on, for example, mobile telephones, such as text messaging, digital cameras, etc., though many maintain that the killer app for telephone technology is, and always has been, live peer-to-peer voice transmission.

Computer experts sometimes use the phrase with reference to other technologies to explain its significance to laypersons. In this context a killer application refers to a certain usage of that technology that makes the technology popular and successful. This usage of the term is especially prevalent when the technology existed before but did not take off before the introduction of the killer application. Examples for this:

technology killer application
the telephone (microphone and earphone) talking to distant beloved ones via a telephone exchange
the steam engine railway transport (although its factory use was of prior significance)
rubber the pneumatic tire, or raincoats
the gasoline engine the automobile (though motorboat "one-lunger" engines were the first widespread sales)
Internet the World Wide Web

There is also a fairly well-known book by Larry Downes and Chunka Mui on this topic: Unleashing The Killer App

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