Mega Man 6

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Mega Man 6 {{#if:{{{image|}}}|<tr><td colspan="2" style="text-align: center;">{{{image|}}}
Developer(s) Capcom {{#if:{{{publisher|}}}|<tr><th style="background-color: #ccccff;">Publisher(s)<td>{{{publisher|}}}
Release date(s) 1993
Genre(s) Action/Platformer
Mode(s) Single player {{#if:{{{ratings|}}}|<tr><th style="background-color: #ccccff;">Rating(s)<td>{{{ratings|}}}
Platform(s) NES {{#if:{{{media|}}}|<tr><th style="background-color: #ccccff;">Media<td>{{{media|}}}

Mega Man 6 (Japanese: Rockman 6: The Greatest Battle in History!!, ロックマン 6 史上最大の戦い!!) is a video game that is a part of the Mega Man Classic series. This late-era game was released on the Nintendo Entertainment System in North America and on the Famicom in Japan. The game never received an official European release, probably due to it having been made in the final years of the "NES era".

Story

In the year 20XX (which Capcom as said to be 2012), the first annual "Robot Masters Tournament" is held. The tournament was designed to test the designing capabilities of the world's greatest engineers. Thus, engineers and programmers (and of course, spectators) from the world over gathered to participate in this event. The tournament was hosted by a man known only as "Mr. X," who was one of the world's richest men and supposedly one of its greatest engineers.

Dr. Light, a pacifist, decided not to enter the tournament, but he took charge and did send Mega Man to go along and make sure that everything was safe for all the spectators and to discipline the Robot Masters. Many strong robots participated, and in the end, eight robots were victorious.

However, at the close of the tournament, Mr. X came to the podium and announced that he had reprogrammed the eight robots to do his bidding and that he had been manipulating Dr. Wily all along. Furthermore, he was going to use his newly created army of robots, under command of the new Robot Masters to take over the world. Mega Man was immediately ordered by Dr. Light to put an end to the madness.

Dr. Light has upgraded Rush to be able to combine with Mega Man to form various adapters, such as "Jet Mega Man," who can fly/hover for a brief period of time, and "Power Mega Man," who can punch huge blocks to destroy them.

Mega Man fought and defeated the tough Robot Masters, who were spread out all throughout the world, and then made his way to Mr. X's fortress. After battling his way through, he finally confronted the madman and defeated him. Mr. X removed his mask and revealed that he was none other than Dr. Wily. Apparently Wily had long ago kidnapped the real multi-billionaire and had been passing himself off as him for a long while now.

Wily fled to an all-new "skull" castle and Mega Man gave chase, fought his way through it, and defeated Dr. Wily in a final showdown. After the years of fighting, Dr. Wily was finally brought to justice and placed in prison with the proper authorities. As Wily can only rule over a cell, the world is finally at peace. To Be Continued... Template:Endspoiler

Notes

The following Robot Masters appear in this game. The character designer is listed after the robot.

# Robot Master Designer Weapon Weakness
41 Blizzard Man Hirofumi Ogawa Blizzard Attack Flame Blast
42 Centaur Man Kazuki Kidoguchi Centaur Flash Knight Crush
43 Flame Man Noritsugu Kurokawa Flame Blast Wind Storm
44 Knight Man Daniel Vallie Knight Crush Yamato Spear
45 Plant Man Nobuhiro Hoshino Plant Barrier Blizzard Attack
46 Tomahawk Man Yoshinobu Suda Silver Tomahawk Plant Barrier
47 Wind Man Michael Leader Wind Storm Centaur Flash
48 Yamato Man Rai Ichikawa Yamato Spear Silver Tomahawk

After defeating all the Robot Masters, Mega Man is forced to face what are considered to be the final bosses.

Boss Weakness
Rounder 2 Knight Crush
Power Piston Silver Tomahawk
Mettonger Z Blizzard Attack
Mr. X - X Machine Flame Blast
Mechazaurus Yamato Spear
Tank-CS2 Wind Storm
Dr. Wily - Wily Machine 6 (Phase I) Silver Tomahawk
Dr. Wily - Wily Machine 6 (Phase II) Silver Tomahawk
Dr. Wily - Wily Capsule Silver Tomahawk

Two of the robots, Knight Man and Wind Man, were designed by the winners of a contest that Nintendo Power held in the United States. The contest stipulated that two robot designs would be sent to Capcom and be antagonists in Mega Man 6. Submissions came from children in North America. Similar contests were held in Japan for each game, but these two are the only Robot Masters designed by non-Japanese.

Beat makes a reappearance in this game similar to his appearance in Mega Man 5. In each of the levels for Tomahawk Man, Yamato Man, Knight Man, and Centaur Man, two separate boss chambers appear, one more difficult to reach than the other. If the player succeeds in reaching the more difficult of the two boss chambers, the player receives, in addition to the Robot Master's weapon, a set of "Beat parts," representing the letters B, E, A, and T.

As with Mega Man 5, the same musical theme for the fortress stages was used for four consecutive levels, as opposed to using a theme for two levels and then using a different one. The same theme was used for all four levels of Mr. X's fortress, as well as the same theme being used for all four levels of Dr. Wily's fortress.

This game was re-released in 2004 as part of the Mega Man Anniversary Collection.

Trivia

  • Due to the decline and waning support of the 8-bit NES and the arrival of the newer and more powerful Super Nintendo Entertainment System, Capcom decided not to publish Mega Man 6 in North America, concentrating on marketing Mega Man X instead. The North American version of Mega Man 6 was released by Nintendo instead.
  • Although it reads "To Be Continued" after the closing credits, Mega Man 6 may have been intended as the final game in the "Classic" series, with Capcom focusing on Mega Man X. However, there is no specific information to confirm or deny this theory and if there was they obviously changed their minds - Mega Man 7 came a year later, continuing the Mega Man Classic series.


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