Nintendo Wars

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Nintendo Wars (Japanese: ファミコンウォーズ Famicom Wars) is a series of military turn-based strategy video games (See wargame), developed by Intelligent Systems and published by Nintendo. The series debuted in Japan on August 12, 1988. It debuted two years prior to its little brother series Fire Emblem (released on April 20, 1990), and this interval is true for both Japan and the U.S. (2001 and 2003 respectively) Like Fire Emblem, most games in the series were released only in Japan; Advance Wars (2001) was the first to reach the North American and European markets. Advance Wars, known in Japan as Gameboy Wars Advance, was not released in Japan before the Gameboy Wars Advance 1+2 compilation (consequently, neither was its sequel, Gameboy Wars Advance 2) due to the September 11th attacks. (Interestingly, its English counterpart was released on September 11, a day before the game was to be released in Japan.)

2005 brought two new games to the Nintendo Wars franchise: Advance Wars: Dual Strike on the Nintendo DS platform, which follows the basic form of its predecessors; and Battalion Wars on the Nintendo Gamecube, which is a 3D real-time strategy game.

Gameplay

The player takes the role of Commanding Officer (CO) in the army of a country called Red/Orange Star, with the exeption of AW:Dual Strike, where you take control of a force from the "Allied Nations", a group consisting of Orange Star, Blue Moon, Yellow Comet, and Green Earth. In the single-player campaign of Advance Wars 1 and 2, each level consists of a new map and opposing CO to defeat. Victory is achieved when all of the opponent's units have been destroyed, their HQ is captured, or another (usually mentioned) victory condition has been applied.

Players take turns to use their army units, each of which may be used once per turn. Resources available include troops, tanks, artillery, rockets, and many other military units. At the beginning of each turn, players receive money; the amount earned depends on how many cities or bases you currently hold. Money can be spent in factories by building new units. However, each factory can be used for deployment only once per turn, since the newly deployed unit could not be moved and would block the factory's exit. Also, in all installments of the NW series before AW1, the factories had to be near the HQ to be used for deployment.

Multi-player mode is an important part of the Nintendo Wars series. This allows players to compete against friends, each choosing a Commanding Officer to play and country to represent. The Advance Wars series of games along with the far lesser known Game Boy Wars 3 include map editors, giving infinite replayability.

Games

Year Released Game Title System
1988 Famicom Wars Famicom
1990 Game Boy Wars Game Boy
1997 Game Boy Wars Turbo Game Boy
1998 Game Boy Wars 2 Game Boy/Game Boy Color
1998 Super Famicom Wars Super Famicom
2001 Game Boy Wars 3 Game Boy Color
2001 Advance Wars Game Boy Advance
2003 Advance Wars 2: Black Hole Rising Game Boy Advance
2005 Advance Wars: Dual Strike Nintendo DS
2005 Battalion Wars Nintendo Gamecube
Unreleased 64 Wars Nintendo 64

Note: 64 Wars was under development, but cancelled before its release.

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