Quest for Glory II: Trial by Fire
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Quest for Glory II: Trial by Fire {{#if:{{{image|}}}|<tr><td colspan="2" style="text-align: center;">{{{image|}}} | |
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Developer(s) | Sierra {{#if:{{{publisher|}}}|<tr><th style="background-color: #ccccff;">Publisher(s)<td>{{{publisher|}}} |
Release date(s) | 1990 |
Genre(s) | Adventure game/CRPG (hybrid) |
Mode(s) | Single player {{#if:{{{ratings|}}}|<tr><th style="background-color: #ccccff;">Rating(s)<td>{{{ratings|}}} |
Platform(s) | PC:DOS, Amiga, Macintosh {{#if:{{{media|}}}|<tr><th style="background-color: #ccccff;">Media<td>{{{media|}}} |
Quest for Glory II: Trial by Fire was the sequel of the awarded Hero's Quest I: So You Want to be a Hero game. The franchise was renamed as Quest for Glory because of copyright issues involving the "Hero's Quest" boardgame.
Story
Image:Quest for glory 2.png Directly following from his success in Spielburg, the newly-titled Hero Devon Aidendale travels by flying carpet with his friends Abdulla Doo, Shameen and Shema to the desert city of Shapeir. Danger approaches as a curse has fallen to the city: an attack of elementals from an evil wizard is neigh. Meanwhile the Emir Arus al-Din of the sister city of Raseir is missing and a tyranny fell on it and has decayed to Shapeir's dark mirror.
After defeating the four elementals that threaten the Shapeir, the Hero travels to the city of Raseir. There, he is imprisoned by Khaveen and under hypnosis helps the evil tyrannous wizard Ad Avis to ressurect the evil ginnies. In the final fight, the Hero attacks the palace and battles with Ad Avis, who falls to his presumed death begging for assistance from his Dark Master. As thanks for the Hero's success in liberating Raseir and restoring its lost splendor, the Sultan of Shapeir, Harun al-Rashid, rewards the Hero by adopting him as his son.
Gameplay
The game follows the way of its predecessor, with several obvious improvements and enrichments. A difference was that this chapter was linear; as the days passed, certain predetermined events would happen, or characters and things would appear in a certain place. All the plot is concluded in 20 game days. A disadvantage was that the player could not rest to advance the time; this was availiable only in the Inns, something that makes the game too slow near the end where 3 whole days had to pass before action begun; in that portion to the game, the player was forced to wait and wander aimlessly through the city until the game time passed or spend the time practicing their spell casting.
The player has the oportunity to advance his character. For example, a magic-user can earn the title of "Wizard" with the sponsorship of the wizard Erasmus. An honorable character (typically a Fighter) can be awarded the title of Paladin by Rakeesh, the liontaur (lion-centaur) Paladin. The character of the thief has no such opportunity.
Since the title of the Paladin is given at the very end of the game, the class exists only if the player imports his player into Quest for Glory III: Wages of War
Trivia
Quest for Glory II is the only game in the series without any influence of Erana in it. It does, however, feature a reference to Erana - as she is in one of the portraits of great mages in the Wizards' Institute of Technocery. If the Hero requests her sponsorship in his initiation as a wizard, he is told that Erana had not been answering the WIT's summons for many years now.
It is also the only game in the series to not be originated or remade beyond the EGA graphics engine by Sierra, but AGD Interactive is preparing a freeware remake of the game using the Adventure Game Studio engine.
As in the other games of the series, there is a large number of in-jokes and mythological references, especially, from Arabian Nights. One of them is the name of the Sultan, Harun al-Rashid