Tribes: Vengeance

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{{Infobox CVG |title = Tribes: Vengeance |image = Image:Tvbox.jpg |developer = Irrational Games |publisher = VU Games |designer = Ken Levine |engine = enhanced Unreal Engine 2.5(Vengeance engine) |released = 2004 |version = 1.01 |genre = First-person shooter |modes = Single player, multiplayer |ratings = ESRB: Teen (T) |platforms = Microsoft Windows |media = CD-ROM |requirements = |input = Keyboard, Mouse }} Tribes: Vengeance (sometimes called T:V or Tribes 3) is a sci-fi first-person shooter (FPS) computer game of the Tribes video game series. It was developed by Irrational Games and released by Sierra Entertainment (part of Vivendi Universal) in October 2004. It was built on enhanced version of the Unreal Engine 2/2.5, which Irrational Games called the Vengeance engine. In addition to its multiplayer network maps, Vengeance includes a complete single-player campaign.

Contents

Storyline

Set hundreds of years before the events of Tribes, Vengeance depicts the birth of the growing Tribal War, and the intrigue surrounding the capture and assassination of the Imperial Princess Victoria and the actions of her daughter, Julia. The game takes place over two generations of the conflict, allowing the player to take the place of multiple characters on either side of the fighting.

Main Characters

Daniel: A member of Phoenix who fell in love with imperial princess Victoria instead of killing her during a raid in an imperial palace.

Victoria: An Imperial Princess who later became the Queen, mother of Julia.

Julia: Victoria's daughter, who later becomes an elite in the Imperial army.

Mercury: An assassin sent to kill Daniel, whose mission is aborted moments from completion.

Weapons

Weapons used in Tribes: Vengeance are very similar to weapons in previous serious series.

  • Energy sword: A low damage sword available to all players.
  • Spinfusor Disc Launcher: A holdover from previous versions of the game, the SDL fires shuriken at the target for very long distances.
  • Blaster Shotgun: An energy shotgun that fires shots that ricochets off walls
  • Chaingun: A low damage, rapid-firing chaingun that is somewhat prone to overheating. The player must regularly allow the weapon to cool down to restore its accuracy.
  • Grappler: Shoots ropes for one player to climb up. Does not do any damage.
  • Grenade Shooter: Shoots high explosive grenades further than hand thrown ones, similar to mortar.
  • Missile pod launcher: Fires homing missiles that inflict considerable splash damage, and are very effective against vehicles and turrets.
  • Burner: An energy-based flamethrower.
  • Buckler: Only available to players in medium armor, can be used as a boomerang and a shield.
  • Mortar: A more powerful version of the Grenade Shooter. Can only be wielded by players in Heavy Armour.
  • Da Jackel Sniper Rifle: Can only be used with light armor. Uses ammo and energy to fire shots.

Packs

Energy pack

Passive effect:recharges energy faster.
Active effect: Increases the player's speed.

Repair pack

Passive effect: Slowly repair player's damaged armor.
Active effect: Repairs all friendly objects (including other players) nearby.

Shield pack

Passive effect: Reduces damage taken.
Active effect: Reduces the effect of almost all damage taken by the user.

Speed pack

Passive effect: Increases the player's walking speed.
Active effect: Decreases the player's reload-time.

Armor

Three armor types are available, and can be accessed at an inventory station. Heavier armors supply more protection, energy, and ammunition as well as additional weaponry and equipment at the cost of mobility.

  • KINETIC Light armor - Fast and light with very little protection. Only class able to use the laser rifle, a high powered sniper rifle capable of dealing heavy damage. Able to drive vehicles.
  • NATURE Medium armor- In between the light and heavy. The most versatile armor. Only class able to use the bucklers, an energy shield used to deflect projectiles. Able to drive vehicles.
  • COLOUS Heavy armor - Bulky, slow, and tough to destroy. Only class able to use the mortar, a powerful explosives weapon. Can only be gunners on vehicles.

Cancelled patch

On March 23, 2005 it was announced that Vivendi Universal games were ceasing all support for the game, beginning with the termination of the 1.1 version update. This disappointed many members of the Tribes community who had been anticipating the release. In a recent interview, in response to suggestions of a falling out between VU games and Irrational, Ken Levine said "This falling out with VUG is some kind of Jedi mind trick, man. We just finished an expansion pack for them, and it went as smooth as cream cheese. With Tribes, we did a patch, and for whatever reason they decided not to release it."[1].

External links

Websites


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