3D Realms
From Free net encyclopedia
3D Realms is a computer game publisher and developer based in Garland, Texas, United States. It was initially founded in July 1994 as a division of Apogee Software, but soon the "3D Realms" brand was being used to market all of the parent company's titles, and the Apogee name was abandoned a few years later. The company is best known for creating the Build engine computer games Duke Nukem 3D and Shadow Warrior.
It is now semi-notorious for its upcoming installment in the Duke Nukem series, Duke Nukem Forever, which as of 2006 is currently 8 years into development (full scale production started late in 1997). However, there have several Duke Nukem games released since Duke Nukem 3D, created by outside developers and released on home consoles and phones.
As a result of Duke Nukem Forever's long development cycle, fans have attemped to create several unofficial Duke Nukem modifications for other games. 3D Realms has become infamous for stopping unauthorized third parties from using their trademarked characters in these not-for-profit modifications.
3D Realms has also been the first company to publically state they will not support the Nintendo Revolution. In an interview, George Broussard stated he believed the system would be a failure.
Current products
The latest Duke Nukem game, Duke Nukem Forever, will be released, according to the company, "when it's done." The 3D Realms development team was apparently understaffed at the beginning but is now picking up speed on the Duke Nukem Forever project.
The most recent success they were associated with was the Max Payne sequel, Max Payne 2: The Fall of Max Payne, which followed on from the 3D Realms produced original.
The next major project expected for release is Prey, currently scheduled as a Windows and Xbox 360 game.
Games
Developer
- 1996 - Duke Nukem 3D
- 1997 - Shadow Warrior
- ???? - Duke Nukem Forever
Publisher/Producer
- 1995 - Terminal Velocity - Terminal Reality
- 1997 - Duke Nukem 3D MP #1: Duke it out in D.C. - Sunstorm Interactive/Wizard Works
- 1997 - Duke Nukem 3D MP #2: Nuclear Winter - Sunstorm Interactive/Wizard Works
- 1997 - Duke Nukem 3D MP #3: Duke Caribbean: Life's a Beach - Sunstorm Interactive/Wizard Works
- 1997 - Duke Nukem 64 - Eurocom
- 1997 - Duke Nukem: Total Meltdown - Aardvark Software
- 1998 - Duke Nukem: Time to Kill - n-Space Inc.
- 1999 - Duke Nukem: Zero Hour - Eurocom
- 1999 - Duke Nukem (GameBoy Color) - Torus Games
- 2000 - Duke Nukem: Land of the Babes - n-Space Inc.
- 2001 - Max Payne - Remedy Entertainment
- 2003 - Duke Nukem Advance - Torus Games
- 2003 - Duke Nukem: Manhattan Project - ARUSH Entertainment/Sunstorm Interactive
- 2003 - Max Payne 2: The Fall of Max Payne - Remedy Entertainment
- 2004 - Duke Nukem Mobile - Machine Works Northwest/Tapwave
- 2006/2007 - Prey - Human Head Studios