Castlevania: Lament of Innocence
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{{Infobox CVG
|title = Castlevania: Lament of Innocence
|image = Image:Castlevania - Lament of Innocense (Gamecover).jpg
|developer = Konami/KCET
|publisher = Konami
|designer =
|engine =
|released = Image:Flag of the United States.svg October 21 2003
Image:Flag of Japan.svg November 27 2003
Image:European flag.svg February 11 2004
Image:Flag of Australia.svg February 20 2004
|genre = Action-adventure
|modes = Single player
|ratings = ESRB: Mature 17+
CERO: 15+
PEGI: 12+
OFLC: M
|platforms = PlayStation 2
|media = DVD
|requirements =
|input = Game controller
}}
Castlevania: Lament of Innocence (commonly abbreviated as LoI) is a video game created by Konami for the Sony PlayStation 2 console. It was originally released in Japan in 2003 as Castlevania (キャッスルヴァニア Castlevania). Lament of Innocence is set in 1094, making it the first chronological installment of the Castlevania series.
Contents |
Plot
In the 11th century, when monarchies weakened, local feudal lords grew stronger. The first knights simply protected their lord's domains, but with the reforms of late 11th century, knights also protected the peace. They fought against heretics for God.
One company of knights was said to be invincible due to two men: Leon Belmont, a baron who feared nothing and was great at fighting. And his friend Mathias Cronqvist, a genius tactician whose education made him an exception, in a largely illiterate society. They trusted each other completely and had a long friendship together.
But one day, as Mathias returned from a victorious campaign, he received news of the sudden death of his wife, Elisabetha. His grief was profound, and he became bedridden. A year passed since then, and because of Leon's efforts, the company stayed undefeated. However, an army of monsters suddenly appeared in Leon's domain. Because of the Crusades in the East, the Church was only interested in fighting heretics, instead of monsters. It was forbidden to fight unauthorized battles, so Leon wanted permission to retaliate. But the church denied his request, and didn't have any intention of granting it.
One night, Mathias struggled from his bed. He told Leon that the monsters were related to a vampire, who lived in a castle of the forest, 'Eternal Night'. Mathias said that Leon's betrothed, Sara Trantoul, was kidnapped by this vampire and brought to his castle.
Because Leon couldn't fight the vampire without the Church's permission, he renounced his title as a baron, and journeyed to Eternal Night. Leon ran into the forest and met Rinaldo Gandolfi, an old alchemist who lived in Eternal Night. Rinaldo was surprised Leon was not a baron anymore, which made both of them equal in rank. Rinaldo invited Leon into his cottage, and told him that he had "unfinished business" with Walter Bernhard, the vampire of the castle. Walter enjoyed playing life and death games with hunters, and allowed Rinaldo to help any that passed by his cottage (Walter thought this made his games "more fun"). But he was never defeated before.
Rinaldo gave Leon a whip made out of alchemy, to assist him. Leon asked what alchemy was. Rinaldo explained the principles behind the whip's making, and coincidentally, it was Mathias who taught him alchemy. The arts of alchemy were handed down in Mathias' family, orally.
In addition to the whip, Rinaldo used his own power to channel energy into Leon's gauntlet. This allowed Leon to absorb magical attacks. Thanking the old alchemist, Leon left with the Whip of Alchemy, and his enchanted gauntlet. But Rinaldo reminded Leon of one thing - before he could reach Walter's quarters, he must defeat the five castle guardians to open the door to it.
Leon entered the castle, and successfully defeated the five guardians. During his battle with the guardian Succubus, Leon learnt that Rinaldo's "unfinished business" with Walter, was revenge for vampirizing his daughter. Rinaldo told Leon he had no choice but to kill his daughter, after she murdered his wife and son. Leon's mission became a favor to his new friend, as well as rescuing Sara.
He also learnt that Walter was in possession of the 'Ebony Stone', the power source that enveloped Eternal Night in darkness. Rinaldo said that if the 'Ebony Stone' was combined with another called the 'Philosopher's Stone', it would accomplish alchemy's goal - immortality. Only two were valuable to vampires - the Ebony Stone and the Crimson Stone, an ultimate source of power that was lost for ages.
The door to Walter's quarters was opened, and Leon entered. Walter greeted him for the first time, and after Leon demanded Sara was released, he complied. Sara was no longer of any use to Walter. Infuriated, Leon attacked him with the Whip of Alchemy, but it did nothing at all. Amused with him even more, Walter proposed Leon to fight him in the Castle Keep.
Only concerned for Sara, Leon took her back to Rinaldo's cottage. But after examining Sara, who was unconscious, Rinaldo discovered bite marks on her neck. She was bitten by Walter. Leon was worried and agitated about what to do. According to Rinaldo, the only way to undo the curse was to defeat Walter. The Whip of Alchemy couldn't do anything. But Rinaldo knew only one way to resolve this and defeat Walter - Sara was vampirized by Walter and had a part of him inside her, a part that could be harnessed by the Whip of Alchemy. Leon had to combine his hatred and kill Sara, making the whip effective against Walter. Leon was shocked and even more worried.
Sara overheard the two. She knew that she was turning into a vampire, and volunteered to be killed if it would stop others from suffering the same accident. She gladly insisted Leon to grant her last wish. Leon couldn't be convinced, but he realized there was no other choice. It was done, and the Vampire Killer whip was created.
On behalf of Rinaldo and Sara, Leon ran into the Castle Keep and confronted Walter for the last time. Walter saw that Leon had the power to defeat him, and he was surprised. After their fight, Walter realized he had lost. But he boasted that he would come back, and find the Crimson Stone. Ironically to him, Death entered and took his soul, and then transferred it to the "king who wields the Crimson Stone".
It turned out to be none other but Mathias, Leon's most trusted friend. Mathias elaborated on his scheme - he used everyone and orchestrated everything that happened to get Walter's soul. After Elisabetha died, Mathias felt betrayed by God. God took away the person he loved most, even after he risked his life fighting heretics. He defied mortal life, and cursed God forever.
Mathias then offered Leon to join him and become immortal, because Leon suffered the same loss. Leon refused and kept his promise to Sara. Mathias left Death to kill his former friend.
Leon emerged victorious. He then told Death to relay this message to Mathias: "You have become a cursed being, and I will never forgive you. This whip and my kinsmen will destroy you someday. The Belmont clan will hunt the night!"
The castle fell apart, and Leon escaped safely. The sun started to shine in the forest of Eternal Night, and the night was gone.
Mathias escaped to foreign lands, where he continued to curse God. He eventually proclaimed himself 'Lord of the Vampires', and 'King of the Night'. He would eventually become known as 'Dracula'.
Characters
- Leon Belmont
- Mathias Cronqvist
- Elisabetha Cronqvist
- Sara Trantoul
- Rinaldo Gandolfi
- Walter Bernhard
- Joachim Armster
- Death
- Pumpkin
Gameplay
Equipment and items
Normally, Leon will use the Whip of Alchemy that Rinaldo gives him. Later on, after he conquers each elemental boss; namely Flame Elemental, Thunder Elemental and Frost Elemental, he will gain the special elemental whips from each of them. These elemental whips will provide special effects and be required for certain scenes. For instance, Frost Elemental Whip and Flame Elemental Whip are required to break the white giant figure in Anti-Soul lab stage to get an access to a secret room.
After the death of Sara, Leon will gain a new whip called Vampire Killer which is enhanced by Sara's soul. This whip is more destructive to vampires, and is required to kill Walter, the vampire master.
In addition, Leon is able to use the sub-weapons, the combination of special charms and orbs. It proves to be the alternative strong weapon to hunt down monsters and ghosts in the game. However, using sub-weapons absorbs hearts every time, unless Leon gains the special item nullifying the use of hearts.
Joachim, the additional playable character, uses his five flying swords as his weapon, just like when he appears as a boss fighting with Leon. His flying swords can alter into two styles; rotating around him or flying behind him.
Unlike Leon, he cannot use sub-weapons, and also cannot use potions or items selling from Rinaldo's shop.
Another additional playable character is Pumpkin, who uses the whip in the same way as Leon. In addition to serving as a humorous counterpart for Leon, he comes with all whip and defensive skills prelearned, does more damage than Leon, and has his own unique pumpkin subweapon that can be powered with orbs gained from bosses as in Leon's game. When Pumpkin stands still for a long time, he will hum the tune of Joachim's theme song.
Other modes
Joachim Mode: After beating the game once, the player can enter their name as "@Joachim" in order to play as Joachim in the main game. This mode includes none of the story elements of the main game.
Pumpkin Mode: After beating the game once with Joachim, the player can enter their name as "@Pumpkin" in order to play as Pumpkin in the main game. This mode includes none of the story elements of the main game.
All-Skills Mode: After beating the game once, the player can enter their name as "@llskill" in order to play with all whip combos and defensive abilities.
Crazy Mode: After beating the game once, the player can enter their name as "@Crazy" in order to play Crazy Mode. The game is noticeably harder than usual with modified enemy attacks and even some slightly changed puzzles, but completing this mode allows you to buy a new item called the 'Mobius Brooch' which gives you infinite hearts when equipped.
Level design
Castle areas
The castle areas in Castlevania: Lament of Innocence:
- Castle Entrance
- Anti-Soul Mysteries Lab
- Garden Forgotten by Time
- House of Sacred Remains
- Dark Palace of Waterfalls
- Ghostly Theater
- Prison of Eternal Torture
- Pagoda of the Misty Moon
Enemies
~The Bosses
- Flame Elemental
- Golem
- Thunder Elemental
- Medusa
- Undead Parasite
- Frost Elemental
- Doppelganger
- Joachim Armster
- Succubus
- Forgotten One
- Walter Bernhard
- Death
The three elemental bosses are optional bosses. They are not required to be defeated in order to win the game. However, the special elemental whip will be gained after conquering each of them accordingly. These elemental whips prove to have special attributions and required in certain scenes. It is recommended to conquer these elemental bosses. The Forgotten One is also an optional boss, and an orb is rewarded for its defeat.
Music
Michiru Yamane is the composer for "Lament of Innocence"'s soundtrack. Yamane also scored Castlevania: Symphony of the Night, and Castlevania: Bloodlines. In Lament, Yamane doesn't put out as much diversity as in her SotN OST, but the styles are still similar. There are many Classical influences in the compositions, sometimes fused with a type of powerful, Dance-like beat, or slightly Breakbeat-like backup, and choirs.
Packaging artwork
North American box art. |
Japanese box art. |
European and Australian box art. |
External links
Template:Castlevania serieses:Castlevania: Lament of Innocence