PlayStation Portable
From Free net encyclopedia
Template:CVG system</ref> |topgame = Grand Theft Auto: Liberty City Stories }} The PlayStation Portable (officially PSP), a handheld game console, is a product of Sony Computer Entertainment. The PSP was first announced during E3 2003 and was unveiled on May 11, 2004 at a Sony press conference during E³ 2004. It was released in Japan on December 12, 2004, the United States on March 24, 2005 and the European Union and Australia on September 1, 2005.
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Variations and accessories
In all territories the PSP is available as part of a Value Pack or Core Pack, and in most territories it is also available as part of a Giga Pack. The Value Pack contains the console, battery, a 32 MB Memory Stick Duo, earphones with remote control, a slip-case, a wrist strap, and a Sampler Disc (in some territories), for USD $249.99, CDN $299.98, £180.00, ¥26,040 or AUD $399.00.
On July 21, 2005, Sony announced in an event in Tokyo, Japan that there would be a ceramic white version of the PSP that was released on September 15, 2005 in Japan and later released in South Korea. This PSP is the same as the black one, with the box, system and slip case now in white. This variation is unlikely to ever be released outside of Japan and South Korea, though the white PSP has been known to be imported to other countries, including the UK.
On October 20, 2005, Sony announced the PSP Giga pack, which contains a 1 GB Memory Stick Pro Duo, a USB Cable, and a stand. It also contains all of the other accessories found in the standard PSP Value Pack, except for the hand strap. The suggested retail price is ¥29,800 in Asia, $299 in the United States, $349 in Canada,and £214.99 in the UK.
The Giga Pack was released in Japan on October 31, 2005, in North America on November 3, 2005, November 17, 2005 in Europe, on November 16, 2005 plus in the UK. However in North America the deal was based on a holiday offer, and stopped production for North America on December 31, 2005.
A base unit package was available only in Japan at launch, but on March 15, 2006, it was revealed that the package will hit the U.S. and Europe on March 22, 2006<ref name="psp199">Template:Cite news</ref>, with pricing points set at $199 U.S and 199 Euros.<ref name="biz06">Template:Cite news</ref>
Other optional accessories offered by Sony includes: PSP Headset, PSP Carrying Case, Extended Life Battery, Battery Pack, Headphones with Remote Control, Battery Charger, Memory Stick Duo (32mb), Car Adaptor, Accessories Pouch and Cleaning Cloth, AC Adaptor, System Pouch and Wrist Strap.
Features
Games
Controls
Image:Psp04.jpg Despite its movie and music playback capabilities, the PlayStation Portable has primarily gaming-oriented controls (as opposed to the controls typical to television remotes or mp3 players): two shoulder buttons (triggers), the iconic PlayStation face buttons start and select buttons, a digital 8-directional pad, and an analog input. There is also a row of secondary controls along the underside of the screen, for controlling volume, music settings (either switching the audio off and on in games or selecting different equalizer presets in the OS), screen brightness, accessing the system's main menu, as well as the standard Start and Select buttons.
The PSP's analog input, often called the "analog nub," is not a traditional analog stick, but rather a sliding flat panel. It is used in the same way as the analog thumb stick of a modern console.
Screenshots
UMD movies
Template:Main Image:Robots UMD.jpg Because of the UMD's relatively large storage space (1.8 gigabytes) and the PSP's large display screen, some film studios have released feature films in the UMD format with pricing comparable to DVD videos. Studios releasing UMD movies include Disney, Warner Bros. Pictures, Twentieth Century Fox, Lions Gate Entertainment, Sony Pictures, New Line Cinema, Paramount Pictures, DreamWorks Pictures, and Anchor Bay Entertainment. Anime companies, such as Bandai, Geneon, FUNimation, and Viz Media are planning to release anime series, such as Trigun, and Gungrave, and movies, such as Gundam Wing: Endless Waltz, the Ah! My Goddess movie, and Ghost in the Shell to name a few.
Most releases provide alternate audio languages and content, subtitles, and special features. (Japanese releases have been somewhat more eclectic, and include UMD/DVD combination packs<ref name="bandaibun">Template:Cite news</ref> and pornography.)
Movies on UMD were first made available in April 2005. The initial North American releases included House of Flying Daggers, xXx, Hellboy, Once Upon a Time in Mexico, Spider-Man 2, and Resident Evil: Apocalypse from Sony Pictures, along with Kill Bill: Volume 1 and Kill Bill Volume 2 (Miramax) and Pirates of the Caribbean from Disney Pictures. On June 22, 2005, Sony confirmed that both House of Flying Daggers and Resident Evil: Apocalypse have both sold more than 100,000 copies each.
However, as of March 2006 at least two studios, Universal and Image Entertainment have stopped support, and others including Paramount, 20th Century Fox and Buena Vista are reconsidering their strategy about the format, as some observers consider that having released too many movies in a short period of time saturated the market, that the announcement of iPod Video was disfavourable to the format, and that users prefer "ripping content and sticking it onto the device" instead of buying movies. <ref name="hollywoodreport">Template:Cite news</ref>
In an April 12, 2006 article on the website The Digital Bits, it was revealed that Warner Home Video has quietly cancelled their upcoming UMD Video titles. Warner Home Video joins Universal, Paramount, and Image Entertainment as the companies that have dropped support for the UMD Video format.
Multimedia and codecs
- Audio
- MP3
- ATRAC3
- WMA (requires firmware v2.60 and acceptance of licence agreement to activate WMA playback capability)
- WAV (Linear PCM)
- MP4 (Container format)
- Video
- MPEG-4
- MPEG-4 Part 2
- MPEG-4 Part 10 (H.264/AVC)
- MPEG-4
The PSP is capable of displaying still image, movie, and audio files stored on the UMD disk format or a memory stick. The system supports MP3 and Sony's ATRAC3 plus formats for audio, MPEG-4 for video on UMD discs, and JPEG images. The PSP also has the capability to decode MPEG-4 Part 2 and MPEG-4 Part 3 from the *.mp4 container, if located on the Memory Stick. The file(s) must be placed in the /MP_ROOT/100MNV01 directory on the Memory Stick, and be named in the following format: M4V#####.MP4 (where "#" is any digit). Since firmware version 2.00, users can upload movies with a Sony proprietary AVC codec encoding, by putting them in the /MP_ROOT/100ANV01 Folder, and named as MAQ#####.MP4. A corresponding thumbnail image file (160x120 pixel JPEG files renamed with the .THM extension) with the same file name (besides the extension) of the movie file can optionally be placed in the same directory. Unlike UMD movies, resolution of movies on a memory stick is limited to 76,800 pixels (320x240, 368x208, 480x160, etc.), resulting in lower quality movies than UMD movies.
Sony has announced that Image Converter 2, a piece of PC software for converting video files to AVC for playback on CLIÉ PDAs, will be available before the end of the year, and may be used with the PSP. A preview version was made available shortly after the PSP launch. It can convert *.avi, MPEG1/2/4, QuickTime and *.wmv movie files to AVC, as well as the "Giga Pocket" and "Do VAIO" files used by VAIO PCs to record television. It will also convert most common still image files into JPEG format. Sony's SonicStage software can be used to copy *.mp3 and ATRAC files to the PSP as well.
Sony's software is not the only toolset for getting music or movies onto a PSP. A cottage industry has grown around offering useful tools for converting and copying files for use on the PSP. Some popular alternatives include Media Boss<ref name="mediaboss">Template:Cite web</ref>, PSP Movie Creator<ref name="pspmc">Template:Cite web</ref>, PSP Video Express<ref name="pspve">Template:Cite web</ref>, Xcopy9<ref name="xcopy9">Template:Cite web</ref>, PSPWare<ref name="pspware">Template:Cite web</ref>], iPSP<ref name="iPSP">Template:Cite web</ref>, Mobile Media Maker<ref name="mobmed">Template:Cite web</ref>, PSP Video 9<ref name="pspv9">Template:Cite web</ref>, 3GP Converter and PSP Multimedia Extender<ref name="pspme">Template:Cite web</ref> all simplify the task of converting and transferring files to and from the PSP's Memory Stick. Additionally, some FOSS programs, such as FFmpeg can be used to convert video into a properly sized and formatted PSP video file. Using these tools, nearly any digital video file (including movie files ripped from DVDs or digital video recorders like the TiVo) can be played on a PSP, after conversion to AVC.
Video file sizes largely depend on the audio and video bit rates. With reasonable settings (a resolution of 320x240, a video bit rate of 500 Kilobits per second, and an audio sampling rate of 22050 kHz) a 22 minute movie file is roughly 55 megabytes. (This is enough for a 30 minute television episode with the commercials removed) This means that a 512 MB Memory Stick can hold approximately nine of these files. A hundred-minute feature film can fit on a 256 MB Memory Stick.
Many movie files, both free-to-distribute and pirated, have been encoded for the PSP and are available on the internet. Game and movie trailers, in particular, are increasingly available, even from the studio's official site.
Sony released firmware update version 2.0 on July 27, 2005 in Japan and on August 24, 2005 in North America. It was also packaged in the retail product for European and Australian PSPs. The firmware upgrade added the ability to play MP4 AAC audio files, ATRAC3plus audio files from a Memory Stick Pro Duo, MPEG-4 AVC video files (if encoded using a proprietary Sony encoding), as well as view GIF, Bitmap (BMP), and TIF image files. It also added the ability to send photos wirelessly to another PSP system and allowed owners to use an image as background wallpaper. It also added support for WPA-PSK wireless encryption.
On October 3, 2005, firmware version 2.01 was released. This upgrade fixed the image overload buffer problem that allowed the PSP to be "downgraded" via a homebrew hack. After the 2.01 firmware version SONY released the new 2.50. Speculation states 2.50 was launched to attract users to upgrade: blocking any possible means of homebrew. It also included the LocationFree Player<ref name="locfree">Template:Cite web</ref>. If owners own a LocationFree Base Station at home, they can play streaming movies, over the Internet, from anywhere in the world, on their PSP. Also added were the Korean character set, the ability to play copyrighted movies, form history on the web browser, and time and date synchronization via the internet. Recently the 2.60 update has been released, the main features include streaming of podcast audio directly from the web using an RSS feed; and also playback of the WMA audio format (this requires online activation). Although the update was supposed to fix all possible holes in the programming of the system, a bug, found in the game Grand Theft Auto: Liberty City Stories, seems to have opened the door for homebrew once again.
Wireless networking
Wi-Fi (IEEE 802.11b)and(IEEE 802.11g) support allows the PSP to connect to wireless networks, other PSP units for multiplayer gaming, the Internet and Sony's upcoming PlayStation 3. As the PS3 has only recently been unveiled, details on link-up features are slim, however Hideo Kojima has discussed the possibility of a link-up between Metal Gear Solid 4 and Metal Gear Ac!d 2. Use of wireless network features increases the power consumption and lowers the battery life of the system.
A version 2.0 firmware update was released on July 27, 2005 for Japanese PSPs, and August 24, 2005 for North American PSPs. The update included a web browser and support for connecting to networks with WPA and WEP encryption.
Gamesharing
The PSP allows one user to share his or her game with a third party, usually—but not necessarily—as a precursor to multiplayer gaming. A self-contained version of the game being shared is sent to the remote PSP over the wireless network, whereupon it boots and runs as though loaded from a UMD disc. Such "Gameshare versions" of software usually have their feature set reduced and are intended, for example, to allow the multiplayer aspects of the software to be used while holding back single player or bonus functionality. First party European titles Fired Up, Wipeout Pure and Need For Speed: Most Wanted 5:10:0 all three shipped with Gamesharing features; subsequent titles have followed suit.
Ad-hoc networks
Ad-hoc wireless networking allows for up to 16 PSPs within range of each other to communicate directly, typically for multiplayer gaming. The launch titles Ridge Racer and Lumines, for example, support this. One unit can act as the host for a game, which is available to other PSP units within that system's range, and appears in a list when the client PSP searches for available hosts. Hosting a game in this manner increases power consumption and reduces battery life by as much as fifty percent, depending on the complexity of data transfer. With the update of 2.0 or higher the PSP can use the Ad-Hoc technology to send pictures from one PSP to the other.
Infrastructure networks
The PSP's main menu allows the user to configure the system for use across the Internet via a wireless connection, known as infrastructure mode. The PSP's menu can recognize protected and non-protected wireless networks within its range, and attempt to request a firmware update from Sony's servers.
A handful of titles, including sixteen U.S. launch games (Including the multi-million selling game, SOCOM: U.S. Navy Seals) and an as-of-yet untitled MMORPG, have been announced which use this wireless network functionality. Packet tunneling systems are in development by third-parties which allow any Wi-Fi game to operate across the Internet (see External links).
Use of infrastructure networks in PSP software began with a small number of titles at the U.S. launch, supporting online play. South Korean PSPs will ship with software providing web browsing and multimedia streaming features, but only through company-owned Wi-Fi hotspots, and with a monthly fee.
Sony's Location-Free Player allows users to watch television on their PSP over the internet. Through the Location-Free Player, users can view and control their TV from anywhere they have access to a wireless network. However, because of the Location-Free Player's high price ($400 US) very few PSP owners have been able to take advantage of this capability.<ref name="locfreepric">Template:Cite news</ref>
Infrared
The PSP features an IrDA port located on the top left of the device; however this is not currently used by any games.
There are homebrew applications which use PSP as a TV remote controller, such as PSP IR Remote, PSP Universal Remote, PSP Phillips Remote, Sony Wega TV Remote, iR Commander, iR Shell.
Other homebrew applications use the IR for other purposes such as:
- IrDA PDA to PSP which allows you to use a PDA as a text input device for the PSP,
- IRDA Capture, which allows you to store raw IR dumps to the Memory Stick and
- IRDA File Transfer, which allows for transfer files over IR.
There are currently several homebrew applications that are able to run on the psp that take advantage of the psp wifi capabillities.these include the abillity the wirelesslly stream files from you pc to your psp this is called pimpsp.there is anotehr applications that allows you to dump a umds files wirelesslly to your psp taking away the need for a large memory stick.
Design and specifications
Technical specifications
The PlayStation Portable (PSP) was designed by Shi Ogasawara [小笠原氏] for the Sony Computer Entertainment company. Early models were made in Chiba, Japan but in order to cut costs, Sony has farmed out PSP production to non Japanese manufacturers, mainly China.
The unit measures 170 mm (6.7 in) in length, 74 mm (2.9 in) in width, and 23 mm (0.9 in) in depth, and weighs 280g / .62 lbs (including battery). The most noticeable element of the PSP is its 110 mm/4.3" (diagonal) 16:9 ratio TFT LCD screen sporting a 480 x 272 pixel resolution capable of 16.77 million colours.
The PlayStation Portable's CPU is a dual-core MIPS32 R4000-based CPU (little endian), each core being globally clocked between 1 and 333 MHz. During the GDC, Sony revealed that it has currently capped the PSP's CPU clock at 222 MHz. Its reasons for doing so are unknown, but are the subject of some speculation. The cap was previously set at the level of add-on software, not through the firmware (though the crossbar runs at 222 MHz). Unofficial software hacks can unlock 333 MHz operation, but Sony is not allowing any official programmers use 333 MHz at this time. The primary CPU core is responsible for traditional game processor functions; the secondary core, dubbed the "Virtual Media Engine," is responsible for decoding multimedia, for example the H.264 decoder.
The system has 32 MiB of main RAM and 4 MiB of embedded DRAM. There is no memory management unit for the CPU. No evidence of a TLB has been found to date. The Coprocessor 0 that normally manages the TLB-based MMU seems to be a custom effort by Sony. It doesn't have integrated memory.
The independent 166 MHz 90 nm graphics chip has 2 MB embedded memory and through its 512 bit interface it provides hardware polygon and NURBS rendering, hardware directional lighting, clipping, environment projection and texture mapping, texture compression and tessellation, fogging, alpha blending, depth and stencil tests, vertex blending for morphing effects, and dithering, all in 16 or 32 bit colour, along with handling image output. Specifications state that the PSP is capable of rendering 33 million flat-shaded polygons per second, with a 664 million pixel per second fill rate.<ref name="cspec">Template:Cite web</ref>
Unlike Sony's PlayStation 2 console, the GPU (PS2 Vector Unit equivalent) is not programmable, meaning that many effects that the PS2 can resolve in hardware must be implemented in software on the PSP. Nonetheless, the implementation of a GPU in the PSP is still a significant technological advance, in that it implements robust hardware-rendering for 3D graphics in the handheld market. The PSP was preceded in this regard by the Nintendo DS, and the Tapwave Zodiac in 2004.
Power
The PSP uses a rechargeable lithium-ion battery for power (an AC adaptor is included for charging and running from the mains). The system's manual states that the PSP is capable of three to six hours of gameplay, depending on the screen brightness or volume level selected, along with movie or game selection. On average the battery life is around 3 hours, and this is one of the complaints PSP owners have about their system.
Battery life is heavily dependent on the game chosen; technically simpler games such as Lumines tend to extend the battery life of the system, with graphically advanced games (or games that frequently access the UMD drive) such as Grand Theft Auto: Liberty City Stories tending toward shorter battery life. Ken Kutaragi, president of Sony Computer Entertainment, has compared the system to the Walkman, in that battery life will be improved with each product revision, and has outlined some steps (switching to a different fabrication process, for example) which will be used to improve the system's endurance. Currently the PSP's CPU is fabricated using a 90-nm process, but eventually Sony will shift to 65-nm and 45-nm when the technology becomes available.
In practice, tests using Ridge Racer have given between three and a half and slightly less than six hours of continuous gameplay, depending on screen brightness and volume. In one test<ref name="pspbl">Template:Cite web</ref>, this dropped to approximately two and three quarter hours when using Wi-Fi multiplayer continuously. The system is capable of approximately ten hours of MP3 playback from memory stick on a full charge and around half this for AVC playback. While full-length movie UMDs were not available for this test, a repeating loop of the demo UMD bundled in the Value Pack provided a little over four hours of playback on a full charge.
The PSP's battery is removable for replacement by the end-user. One is thus able to purchase extra batteries as an accessory; at the Japanese launch, they cost ¥5,040 including tax (around US$47, €37, £26, AU$62). A Sony high-speed charger is available as an optional accessory. There is also a variety of third-party batteries that have more than twice the battery life compared to the standard Sony battery. Additionally, in late 2005, Sony released a battery that has a 20% higher charge capacity. It is available in Japan, the U.S., and Europe.
The system ships with a multivoltage power supply for recharging the battery, allowing it to be charged in any country with the appropriate power lead. This multivoltage power supply is internally and externally similar to but not compatible with similar ones used with Sony's CLIÉ PDAs, and the power lead is a standard figure-of-eight cable similar to the power cable used with the PlayStation and PlayStation 2. The PSU itself is about the same size as a deck of cards.
A number of companies are now offering other chargers for the device. These are typically either USB charging cables that allow the PSP to charge from any PC with a USB port or are simply a series of AA batteries with a voltage regulator. These are similar in concept to the cheap battery life extenders available for mobile telephones.
Interface
The PSP's main menu interface is the "Cross Media Bar" used by recent Sony TVs, the PSX (DVR) hardware, and the upcoming PS3. It consists of a horizontal sequence of icons (Settings, Photo, Music, Video, Games, Network (added in 2.0; for now only features the tab-supported web browser and the LocationFree Player; 2.60 brought "RSS Reader" to the Network tab, which allows users to stream RSS 2.0 (audio) feeds through the Internet.)) which when highlighted show a vertical sequence of sub-icons (for example, selecting Games allows the memory stick or a UMD to be selected).
The main menu system allows the user to, amongst other things, adjust settings such as date, time, and the PSP's nickname for wireless networking, play video or audio files from the memory stick, load games or movie UMDs, check on estimated battery life, and set the PSP into a "link mode" which makes the inserted memory stick available to a PC via USB. The OS may be accessed at any time in a game by pressing the "Home" button on the console.
Upon release, the default background color changed depending on the current month of the year, as follows: Image:Xbar1 0003.jpg
- January – Gray
- February – Yellow
- March – Green
- April – Pink
- May – Dark Green
- June – Purple
- July – Aqua
- August – Sky Blue/Blue/Dark Blue
- September – Violet
- October – Gold
- November – Light Brown
- December – Red
Firmware 2.0 and greater allow you to manually pick your color theme or specify a wallpaper from any photos that you have stored on the PSP memory stick. For older firmware versions there are a number of homebrew programs such as PSPSet and PSPPersonalise which allow you to change the PSP's background image. However unlike the official firmware wallpaper feature the homebrew apps only allow you set a BMP image of a certain dimension, this is due to how the firmware handles backgrounds. Also, any wallpaper changes with such apps require a write to the firmware which may cause bricking in the rarest of cases.
User skins for the UI may also be made available through online downloads or on UMDs as extras.
Firmware
The PSP's firmware is updatable via Wi-Fi infrastructure connection to a Sony server, by downloading the update application with a PC and transferring to the PSP via USB, or from a UMD disk (allowing games to provide the update so that you do not need to download anything). While firmware updates can be used with PSPs from any region, Sony recommends only downloading firmware updates released for the corresponding region. The current firmware version is 2.60. Various updates have included WPA-PSK encryption; a built-in web browser; the ability to stream audio using RSS; Location Free player (the PlayStation 3 will have this functionality built in), keyboard input mode for Web input; AVC video playback from memory stick; audio switch function and 4:3 mode for memory stick video; GIF, BMP, PNG, and TIFF image viewing; AAC, ATRAC3plus, WAV and WMA audio playback from memory stick; the ability to set wallpaper; an image sharing feature and higher security for a recently discovered exploit in the Photo menu. Version 2.0 of the firmware was supplied on the demo disk inside the box of European PSPs with version 1.52 preinstalled on the unit. (Some European PSPs had version 2.0 on the demo disc, but came preinstalled with version 1.5) *See External Links for Firmware Release ChangeLogs
At the PlayStation Briefing conference on March 15, 2006 in Japan, Sony revealed plans for future firmware updates to include Macromedia Flash software and enhanced RSS support for internet radio with later updates providing support for streaming RSS video. Future updates will also add Video and Voiceover Communication via IP support, using the upcoming PSP EyeToy Camera. Other additions will include GPS and Camera support and additional language fonts.<ref name="pspfut">Template:Cite news</ref> |150px
The next firmware is due to be released in time with the Playstation 3 and will allow the PSP to connect to it. It will also contain a lot of other new functions, these are:Template:Fact
- Sonymail: Send and receive emails.
- Sonypaint: A drawing function probably using the analog tab.
- Organiser: A program allowing you to store infomation.
- PS3 Connectivity: Program to allow you to use your PSP wirelessly, you can go online, and change files on your Memory Stick.
- Writepad: A function to allow you to write documents. If you own a computer with wireless connectivity you will be able to print them out through your home computer.
Region locking
The PSP supports region locking for movies, which limits which software may be played on each region's hardware. This scheme is based on the DVD CCA's DVD regional lockout scheme; Japanese PSP hardware already has a R2 logo on its box. However, support for regional lockout does not necessarily mean it will be used for all software. Sony has stated that PSP games will be region free while UMD Movies are region locked.
Games for the PSP are currently being encoded as region-free, and an official Sony statement<ref name="regfree">Template:Cite news</ref> states that this will continue indefinitely. There will be no limitation as to which country's handheld can play which country's version of the game. This follows the lead that Nintendo started with their Game Boy line, leaving open the "portability" of the handheld, as well as enabling gamers who want to buy a PSP game while visiting another country will still be able to play it on their native PSP's.
Movies, on the other hand, are usually region-locked. There are ways around the region protection through such programs as UMD Emulator (currently this is only possible through firmwares V1.00 and V1.50). It should also be noted that, despite what many websites say, Region 1 PSPs are capable of playing Region 2 and Region 4 UMD movies, and Region 2 PSPs are capable of playing Region 4 UMD movies (except the Region 4 version of Be Cool for an unknown reason). Note: however at least some region 1 PSP's with V.1.5 cannot play region 2 (European) movies. Probably there is a difference between the Japanese and European region 2 settings.
However, multiplayer compatibility across regions is not preserved. A Japanese version of a game cannot be played against an American or European version of the same game. For example, a user running the Japanese version of Ridge Racer cannot play (via wireless) with another user running the UK version of Ridge Racer. Similar cases also applied to the games Coded Arms and Wipeout Pure.
Sales and competition
Image:PSP and DS.jpg The PSP's major rival, the Nintendo DS, is considered to be in the same market as the PlayStation Portable (though representatives from both companies have stated that each system targets a different audience).
As of Friday October 21, 2005, the PSP had shipped 10 million units worldwide. Sony was expecting a large boost in sales by the end of the year with the creation of the PSP Giga Pack, which debuted at the start of the holiday season. By hitting 10 million units shipped in 10 months it marked the "fastest penetration speed" of any PlayStation platform.<ref name="pspws">Template:Cite news</ref>. By December 31 2005 15 million units had been shipped.<ref name="sonyship" />
According to Mercury News Research, the PSP sold 3.63M in the US in 2005<ref name="corryear">Template:Cite web</ref> compared to 2.58M by the DS in the same period. It is estimated 2.6 million PSP units have been sold in Japan through to 2006 via the Media Create tracking service.Template:Fact Since its launch in September the PSP sold 610,000 through to December 10 in the UK, with the UK having "performed better than any other European territory".<ref name="psp610">Template:Cite news</ref>
Market share
By the end of 2005, 15.03 million units of the PSP had been shipped<ref name="sonyship" />, however the amount of units sold is unknown because Sony does not publish sales figures. In contrast, 15.3 million units of the Nintendo DS had been sold. In Japan, the Nintendo DS outsells the PSP almost 3.5 to 1<ref name="dssales">Template:Cite web</ref>, but figures outside of Japan are unknown.
Launches
The PlayStation Portable was first introduced to the public at the Tokyo Game Show 2004<ref name="tgs2004">Template:Cite web</ref> and released on December 12, 2004 in Japan. It was later released in North America on March 24, 2005 and in South Korea on May 2, 2005. Ten days later this was followed by a joint launch in Singapore, Hong Kong, and Taiwan on May 12, 2005.
The European and Oceanian launch took place on September 1, 2005.<ref name="bbcel">Template:Cite news</ref> Sony Computer Entertainment Europe had delayed the launch date originally set for March to meet demand from other regions. This resulted in PSPs being imported without authorisation, from Japan and the United States into Europe.
Sony Europe took legal action against small importers in the UK citing trademark infringement.<ref name="timesimp">Template:Cite news</ref> One such importer, Electricbirdland Ltd., claimed (after legal action had begun) that they had sold several PSP consoles to SCEE staff.<ref name="staff">Template:Cite news</ref> The UK is the only European country in which Sony has taken any form of legal action against importers of the PSP prior to its European release.
Homebrew development
In May 2005, it was found that PSPs using the 1.00 version of the firmware (meaning original, first launch Japanese-only PSPs) could execute unsigned code. What this meant in practice was that these PSPs could run homebrew software, as the mechanism for checking to make sure that software has been approved by Sony had not yet been activated. Later exploits have allowed for PSPs using version 1.50 of the firmware to run homebrew software nearly transparently. Using a buffer overflow exploit, it is possible to install 1.50 firmware onto a 2.0 firmware PSP, thus downgrading it and allowing for the execution of unsigned code. However there are limitations with running homebrew on 2.0 being programs will be run in user mode and not kernel mode. Recently, an exploit for firmware version 2.0 - 2.60 was found in the game Grand Theft Auto: Liberty City Stories. To help buyers be aware of what version they are getting, there is a letter near the bar code on the PSP merchandise box. Each letter corresponds to which version it represents.<ref name="fwver">Template:Cite web</ref> For the value pack in the U.S., A is 1.5. B is 1.51. C, D, and E are 1.52. F is 2.00. G is 2.01. H is 2.5. Letter varies to the version depends on the country. Wired Magazine also wrote some information about getting started on homebrew here: <ref name="Wired">Template:Cite web</ref>
Criticisms
- In February 2005 Wired Magazine criticized the short battery life, use of expensive memory sticks and complained that loading MP3s to the device was "nightmarishly hard".<ref name="wired1">Template:Cite news</ref> In a later article, they criticized the expensive games and the controls such as the placement of the analog nub.<ref name="wired2">Template:Cite news</ref>
- In March 2005 G4TV reported that several of the initial units shipped with dead pixels and defective square buttons. They also declared that several of the features of the PSP, such as mp3 playback, were weak offerings. Finally, they complained that the requirement of a larger memory stick to use the devices full capabilities was a large hidden cost.<ref name="g4tv">Template:Cite news</ref>
- In March 2005 IGN cited battery life and load times as its primary criticisms of the PSP.<ref name="ign">Template:Cite news</ref>
References
<references/>
See also
Template:Dedicated video game handheld consoles
External links
- PSPBrew- Find anything homebrew, help, and hacks for your PSP
- PSPDrive- Find videos, games and music for your PSP
- Official Sony PSP (PlayStation Portable) Website
- psp-hacks - For all the latest hacks on firmwarear:بلاي ستيشن بورتبل
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