Timeline of CGI in film and television

From Free net encyclopedia

Pioneering uses of computer-generated imagery in film and television:

Contents

1970s

Pic Film Year
Notes
Image:WestworldCGI.jpg Westworld 1973
First use of 2D computer digitized images as part of a feature film (infrared point of view of Gunslinger robot).
Image:Futureworld CG Scene.jpg Futureworld 1976
First use of 3D computer graphics for animated hand and face. Used 2D digital compositing to materialize characters over a background.
Image:StarWarsBriefing.jpg Star Wars Episode IV: A New Hope 1977
First use of 3D vector graphics for the trench run briefing sequence.
Image:Alien.jpg Alien 1979
Used raster wireframe rendering for navigation monitors in the landing sequence.
Image:TheBlackHoleCredits.jpg The Black Hole 1979
Disney uses CGI for the opening titles.

1980s

Pic Film Year
Notes
Image:Looker CG Scene.jpg Looker 1981
First CGI human character, Cindy. First use of shaded 3D CGI as we think of it today.
Image:Wrath of Khan.jpg Star Trek II: The Wrath of Khan 1982
ILM computer graphics division develops "Genesis effect", first use of fractal-generated landscape in a film.
Image:TRON CG Scene.jpg Tron 1982
Extensive use of 3D CGI including the famous Light Cycle sequence.
Image:2010 CGI monoliths.jpg 2010: The Year We Make Contact 1984
CGI was used to create thousands of monoliths for the end sequence.
Image:The Last Starfighter CG Scene.jpg The Last Starfighter 1984
Uses CGI for all spaceship shots, replacing traditional models. First use of 'integrated CGI' where the effects are supposed to represent real world objects.
Image:Andre and Wally.jpg The Adventures of André and Wally B. 1984
Lucasfilm's computer animation division creates an all-CGI animated short. The first CGI animation with motion blur effects.
Image:LensmanCGI.jpg Lensman (SF Shinseiki Lensman) 1984
First anime to use CGI.
Image:Young Sherlock Holmes CG Scene.jpg Young Sherlock Holmes 1985
Lucasfilm creates the first photorealistic CGI character, 'stained glass knight'.
No pic The Black Cauldron 1985
The first animated feature to contain computer generated objects.
Image:Flight of the navigator.jpg Flight of the Navigator 1986
The first with the use of reflection mapping in a feature film, it was used for the flying alien spacecraft.
Image:Labyrinth CG Scene.jpg Labyrinth 1986
First realistic CGI animal
No pic The Great Mouse Detective 1986
First major use of computer animation in an animated film, the depiction of Big Ben's gears as background in one of the final segments.
No pic Star Trek IV: The Voyage Home 1986
First use of the Cyberwave 3D scanner, first 3D morphing
Image:Luxo Jr.jpg Luxo Jr 1986
Pixar's first fully 3D animated short film. First use of shadows in CGI. First CGI film to be nominated for an Academy award.
Image:S3 Mills-of-doom.JPG Knightmare 1987
First game show with interaction between humans and computer generated surroundings.
Willow 1988
First use of morphing in a feature film.
Image:Abyss.jpg The Abyss 1989
First 3D digital water effect.
Image:Indiana aging.jpg Indiana Jones and the Last Crusade 1989
First all-digital composite.

1990s

Pic Film Year
Notes
Image:Total Recall skeletons.jpg Total Recall 1990
Use of motion capture for CGI characters.
Image:Die hard 2.jpg Die Hard 2: Die Harder 1990
First digitally-manipulated matte painting.
Image:Terminator2 T1000.jpg Terminator 2: Judgment Day 1991
First realistic human movements on a CG character.
Image:Twistyhead.gif Death Becomes Her 1992
First human skin CG software.
No pic VeggieTales 1993
First completely computer animated video.
Image:Jurassic Park screenshot 2.jpg Jurassic Park 1993
First photorealistic CG characters.
Image:Babylon5 02.jpg Babylon 5 1993
First television series to use CGI as the primary method for its visual effects. First TV use of virtual sets.
No pic The Flintstones 1994
First digital fur.
Image:ReBoot TV series.jpg ReBoot 1994
First computer animated television series.
No pic Waterworld 1995
First realistic CG water.
Image:Caspermoviescreen.jpg Casper 1995
First CGI lead character (preceded Toy Story by six months). First CGI characters to interact realistically with live actors.
Image:Toy Story CGI.jpg Toy Story 1995
First CGI feature-length animation.
No pic Conceiving Ada 1997
First 2D all-CGI backgrounds with live actors.
Image:Titanicscreen1.jpg Titanic 1997
First historical drama to use CGI.

2000s

Pic Film Year
Notes
Image:Final Fantasy.jpg Final Fantasy: The Spirits Within 2001
First realistic feature-length CGI movie.
Image:Tv ytv hi jimmyneutron 02.jpg Jimmy Neutron: Boy Genius 2001
First CGI feature length movie made using off-the-shelf hardware and software.
Image:Two Towers.jpg The Lord of the Rings: The Two Towers 2002
First use of AI for digital actors (using the Massive software developed by Weta Digital).
Image:Matrix Reloaded Burly Brawl.jpg The Matrix Reloaded 2003
The Burly Brawl - the first use of Universal Capture, 3D recording of actor's performance, its editing and rendering.
Image:Matrix Revolutions.jpg The Matrix Revolutions 2003
Superpunch - the first realistic close-up of detailed facial deformation on a synthetic human.
Image:Immortelscreen.jpg Immortel (Ad Vitam) 2004
First movie with all-CGI backgrounds and live actors.
Image:Polar express 1.jpg The Polar Express 2004
First CGI movie that used performance capture for all actors.

See also

External links